This assignment provides another opportunity for you to evaluate a variety of digital and assistive technologies

This assignment provides another opportunity for you to evaluate a variety of digital and assistive technologies

Week 1 assignment

Technology Changes Everything

This assignment provides another opportunity for you to evaluate a variety of digital and assistive technologies for supporting diverse learners. For this assignment, you will create a presentation using Microsoft PowerPoint or other presentation software of your choice. To prepare for this assignment, it is recommended that in addition to reading Edyburn (2013) Chapter 1 that you also review the Week One Instructor Guidance. Additionally, be sure to view the TEDx Talks (2012) video Can Technology Change Education? Yes!: Raj Dhingra at TEDxBend Links to an external site. http://youtu.be/l0s_M6xKxNc . While you watch the video, pay particular attention to the story Dhingra tells about the Firefly Mobile Learning Bus utilized in Turkey and how students are connecting to technology for teaching and learning in rural parts of the world.

Next, watch the Conscious Educating (2011) video Microsoft Vision of the Classroom of the Future Links to an external site. http://youtu.be/aJu6GvA7jN8 , which shows how technology might affect a classroom in the future while considering how much technology has changed in such a short period of time. Finally, watch the TED (2010) video The Child-Driven Education Links to an external site. https://www.ted.com/talks/sugata_mitra_the_child_driven_education#t- in which Sugata Mitra discusses how the best teachers and the schools that need them the most can connect through effective use of technology.

The purpose of this assignment is to showcase how technology has evolved with regard to teaching and learning and to show the influence it has on supporting all learners and encouraging student independence. The videos listed above provide numerous examples to inform the presentation requirements. It is recommended that you take some time to consider what will occur in the Week6 Final Project and how the work completed in this assignment could inform the Final Project. Create your presentation using the content and written communication instructions below. Use the Grading Rubric to review your presentation before submission to ensure you have met the distinguished performance for each of the components described below. For additional assistance, review the Week 1 Instructor Guidance and, if needed, contact the instructor for further clarifications.

Refer to:

Week 1 Presentation Template  –  attached

Content Instructions

  • Slide Length and Design (0.5 point): The presentation should be five to eight slides in length including title and references slides. Use relevant and appropriate graphics, sound, and/or animation that assist in presenting the overall main point but do not distract from the information presented. Slides should have a consistent theme, format, and font that augment the readability of the presentation.
  • Evolution of Technology (1 point): Discuss three ways the evolution of technology has impacted teaching and learning. Make reference to the course materials and/or outside sources.
  • Technology Examples (2 points): ): Describes three examples of how digital and assistive technologies can be used to support diverse learners. Make reference to the course materials and/or outside sources.
  • Technology Influence (2 points): Discusses three ways technology influences student independence. Make reference to the course materials and/or outside sources

WEEK 2 assignment

Games in the Classroom

Recall that one of the major benefits of using technology in the classroom is the ability to differentiate instruction to meet the needs of every student in every lesson. Just as each student grows and develops at different rates, research tells us that students also learn in different ways. Jane McGonagall is an expert at differentiation through the use of games, which is sometimes described as a form of gamification. As featured in her engaging TED Talk (2010), Gaming can make a better world Links to an external site. http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world ; she discusses gamification in classroom contexts.

Create your assignment using the content and written communication instructions below. Use the Grading Rubric to review your assignment before submission to ensure you have met the distinguished performance for each of the components described below. For additional assistance, review the Week 2 Instructor Guidance page and, if needed, contact the instructor for further clarifications.

Refer to:

Week 2 Assignment Template  –  attached

Compose a formal written response that addresses the following;

Content Instructions

  • Gamification Influences (1 point): Evaluate the potential influences gamification can have on teaching and learning.
  • Gamification and Motivation (1 point): Evaluate the science behind learner motivation and its connection with gamification.
  • Differentiation Support (2 points): Analyze how gamifying supports differentiated ways to teach and learn.
  • Technologies (1 point): Discuss how specific technologies and gamification are being used to enhance teaching and learning and motivate learners.

Written Communication Instructions

  • Length Requirement (1 point): Five to six pages including the title and references pages.
  • Syntax and Mechanics (1 point): Display meticulous comprehension and organization of syntax and mechanics, such as spelling and grammar.
  • Source Requirement (1 point): Utilize at least three sources in addition to TED (2010) video. All sources on the references page need to be used and cited correctly within the body of the assignment.
  • APA Formatting (1 point): Use APA formatting consistently throughout the assignment. Refer to the Writing Center for assistance with APA style and formatting or your copy of the APA Style Manual.

Requirements: 5 pages

PHD Education & Teaching

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